Funciones
2025.0 Nuevas funciones
Última actualización de 2025-04-10
Otras funciones
Última actualización de 2025-04-10
La nueva ventana de la librería te permite transferir tus favoritos anteriores y gestionar librerías personalizadas renombrando carpetas.
Edita el lado y la parte trasera del tejido, así como las fornituras, directamente en el editor de Opciones de Color.
Activa fácilmente el editor de Opciones de Color con un atajo de teclado y edita rápidamente haciendo clic en los chips de color en el Navegador de Objetos.
Genera una imagen de fondo usando palabras clave o compón una subiendo una imagen.
Establece tamaños de copa de pecho utilizando medidas personalizadas.
Gira fácilmente la pose del avatar en la dirección deseada.

Registra los zapatos sin limitaciones como distinción de izquierda/derecha o asignación de tacón.

Visualiza directamente la presión ejercida por la ropa en el avatar para obtener mediciones más precisas.

Mejora en la estabilidad de la simulación, manteniendo la forma original.
Añade fornituras en los lugares deseados, sujetándolas desde múltiples puntos en diversos patrones.

Optimiza la cantidad de malla de los pespuntes OBJ para mejorar el rendimiento y lograr un flujo de trabajo más rápido y fluido.

Convierte la malla de la prenda a una malla quad de manera más precisa y eficiente.

Las líneas internas pueden agruparse, al igual que los patrones.
Ajusta la curvatura de una línea específica de manera precisa sin afectar a otras líneas.

Ajusta fácilmente el escalado en un campo de entrada separado. Las áreas donde el escalado ha fallado se resaltan.
Configura orientación, tamaño y color de las anotaciones de patrones para un acceso rápido a la información.

Incluye toda la información del patrón y personaliza los estilos y dspociones de las líneas al imprimir patrones en un plotter.

Las exportaciones en PDF preservan los gráficos vectoriales para una compatibilidad perfecta.

Aplica una textura y los demás mapas PBR se cargan automáticamente según la convención de nombres.

Elige el formato de archivo al guardar una imagen y fusiona varias capas en un solo archivo.

Reubica selectivamente una tela específica, mientras preservas los resultados de otras.

Se puede acceder al editor UV sin cambiar de modo, y se pueden editar los UVs de los lados y la parte trasera.

Se admiten coordenadas UV unificadas para todos los mapas en las exportaciones OBJ.
Selecciona la opción de color deseada al tomar una instantánea 3D.

Establece nombres personalizados para las luces de renderizado e identifícalas fácilmente.
Establece diferentes profundidades de campo para cada vista personalizada y consigue un renderizado más eficiente.

Aumenta la resolución máxima de renderizado en la ventana 3D para obtener imágenes más nítidas y detalladas.

Mejora el rendimiento de renderizado reduciendo los polígonos al eliminar superficies interiores innecesarias.

Gestiona y previsualiza fácilmente varias capas de un archivo USD directamente en CLO, y exporta en formato USDZ.

Intercambia fácilmente datos USD a través del Conector Omniverse para mejorar la productividad colaborativa.
Las configuraciones de visualización 3D/2D se guardan con el archivo del proyecto con la misma configuración.

Los archivos de prendas se pueden guardar sin archivos de imagen separados, con vista previa en macOS.

Crea imágenes realistas renderizadas en CLO sobre avatares de EcoShot para crear imágenes realistas.
Notas del parche
Update on 14 de mayo de 2025, ver2025.0.252
Fijo
- Fixed an issue that caused pattern outlines to appear as dashed lines when exporting to plotter
- Fixed an issue that caused thumbnail images to not appear in the dialog when loading certain .ai files as graphics
- Fixed an issue that caused image sizes to change when loading garments using .ai files as graphics
- Fixed an issue that caused POM entries to be undeletable
- Fixed an issue that caused graphics to disappear from the 3D window when exporting as a 3D file
- Fixed an issue that caused V2 fabric information to not be displayed in the preview of the New Library Window
- Fixed an issue that caused Alvanon avatar poses to differ from previous versions
- Fixed an issue that caused avatars modified with Morph Target to revert to their original pose
Update on 30 de abril de 2025, ver2025.0.148
Fijo
- Fixed an issue that caused a crash when using CLO on PCs with some graphics cards
- Fixed an issue that caused project files saved with certain avatars to fail to load
- Fixed an issue that caused notches to not appear correctly when loading certain DXF patterns
- Fixed an issue that caused grading size data to appear in the wrong direction when loading DXF patterns with rotation applied
Update on 23 de abril de 2025, ver2025.0.128
Fijo
- Fixed an issue that caused a crash when loading certain CSV files in Pattern Drafter
- Fixed an issue that caused zipper materials to be changed uniformly across all colorways when saving garments
- Fixed an issue that caused the Replace as Pattern Outline feature to not function properly on some pattern outlines and internal lines
- Fixed an issue that caused archived or hidden graphics to appear in the rendering view
- Fixed an issue that caused graphics applied to the back of patterns to appear flipped in the rendering view
- Fixed an issue that caused graphics created with the Duplicate to Symmetric Pattern function to appear flipped in the rendering view
- Fixed an issue that caused incorrect images to be displayed when using .ai files as textures
- Fixed an issue that caused default assets to not display correct after the software update
- Fixed an issue that caused buttonholes to not display correctly in Grading Review mode
- Fixed an issue that caused the Extend option for Seam Taping to not be applied symmetrically on symmetric patterns
- Fixed an issue that caused additional baselines to be saved along the pattern outlines when exporting as DXF
Update on 14 de abril de 2025, ver2025.0.100
Fijo
- Fixed an issue that caused a crash when selecting overlapping points of internal lines
- Fixed an issue that caused a crash when loading an avatar as a morph target
- Fixed an issue that caused a crash when setting the Order of a pattern containing buttons to Send to Back
- Fixed an issue that caused a crash using Walk Pattern on some patterns
- Fixed an issue that caused a crash when launching CLO after changing the antialiasing option in User Settings
- Fixed an issue that caused a crash when launching CLO on PCs with specific CPUs
- Fixed an issue that caused only the pattern outline to appear in the 2D window when creating patterns in Pattern Drafter
- Fixed an issue that caused other patterns to be hidden in the 2D window when using Pattern Drafter
- Fixed an issue that caused a crash when starting a new project during rendering with fur strand applied to a pattern
Update on 10 de abril de 2025, ver2025.0.84
Nuevo
Keyframe Animation
Elevate animations by applying keyframes to various components, creating dynamic and sophisticated visuals.
Pattern Drafter
Create and edit accurate parametric patterns with minimal measurements. Additionally, instantly generate them from a schematic sketch image.
AI Pose Generator
Effortlessly create avatar poses using keywords or an image.
Avatar IK Joint Mapping
Streamline IK joint mapping for various avatars to achieve natural movement while ensuring seamless compatibility for motions and poses across all avatars.
Avatar Hip Shape
Create a variety of hip shapes with expanded hip customization options.
Texture-Based Nesting
Optimize pattern placement with minimal waste, while maintaining texture and prints.
Advanced Pinching
Express more realistic wrinkles and shapes with precise pinching, just like pulling real fabric.
GPU Rendering on macOS
Unlock faster, more efficient rendering performance with GPU rendering on macOS.
Fur Generation
Generate various types of fur in real-time, with compatibility across multiple platforms.
Fijo
- Fixed an issue that caused a crash when clicking an over seamline graphic in a garment with colorways
- Fixed an issue that caused a crash when changing the PPI value in the Texture Editor for some images
- Fixed an issue that caused a crash when stopping Auto Convert to Motion
- Fixed an issue that caused a crash when creating patterns using the Flattening tool after loading some OBJ files
- Fixed an issue that caused a crash when using Import as Graphic with a PDF with textures
- Fixed an issue that caused a crash when exporting a pattern containing a PSD image file as a PDF
- Fixed an issue that caused a crash when importing a Python script from the recent files list
- Fixed an issue that caused a crash when clicking the generated outline of a button after creating a button group
- Fixed an issue that caused a crash when performing pattern nesting on some garments with gradings applied
- Fixed an issue that caused circumference and length values to change after applying a size file and clicking width or height in the avatar editor
- Fixed an issue that caused incorrect UVs to be saved when exporting garments with trims using the Unified option
- Fixed an issue that caused forced logout when performing a search in the CLO-SET tab of the New Library Window
- Fixed an issue that caused the unit settings from the program to not be displayed correctly in exported PDF files
- Fixed an issue that caused the CLO-SET button in the Library Window to link to the wrong page when a custom CLO-SET URL is set
- Fixed an issue that caused the program to freeze when creating a binding from the middle of a pattern outline in garments with symmetric patterns
- Fixed an issue that caused simulated trims with high weight settings to deform after saving and reloading the file
- Fixed an issue that caused graphics with different grading size values to be displayed in the wrong position during rendering
- Fixed an issue that caused OBJ files to not be selectable when registering accessories
- Fixed an issue that caused zippers or piping to deform when moving or modifying patterns
- Fixed an issue that caused the program to close when canceling the exit dialog
- Fixed an issue that caused graphics to break when exiting the Texture Editor for repeated graphics
- Fixed an issue that caused an incorrect item list to be displayed when deleting search terms in Connect tab from the New Library Window
- Fixed an issue that caused the Offset Pattern Outline feature to work in reverse direction for some patterns
- Fixed an issue that caused the Browse section under CLO-SET tab in the Library Window to not display item lists
- Fixed an issue that caused incorrect dates to be displayed when using the list view in the CLO-SET tab of the Library Window
- Fixed an issue that caused topstitches to not appear when creating a symmetric pattern for certain patterns
- Fixed an issue that caused hidden avatars in Interactive Rendering to appear when changing grading sizes
- Fixed an issue that caused textures to not be set to Unified when converting a pattern into a trim
- Fixed an issue that caused the Pressure Map to not be displayed correctly in the Grading Review
- Fixed an issue that caused pins to appear in the wrong location when using Duplicate to Symmetric Pattern after moving symmetric patterns
- Fixed an issue that caused incorrect grading information to be displayed when loading DXF files exported from some CAD programs
- Fixed an issue that caused buttonholes to not appear in the 3D window when registering them on a pattern made with printed fabric
- Fixed an issue that caused graphic previews to not be displayed in the CLO-SET tab of the New Library Window
- Fixed an issue that caused animation recording to continue past the last frame set by the user
- Fixed an issue that caused patterns to be obscured by graphics when exporting garments with oversized graphics as a PDF
- Fixed an issue that caused graphics to appear rotated when exporting a PDF containing a JPG with orientation applied
- Fixed an issue that caused all patterns with different grainline settings to rotate incorrectly when changing their grainline directions simultaneously
- Fixed an issue that caused pattern deformation in the 3D window when exporting a tech pack with schematic rendering enabled
- Fixed an issue that caused trim baselines to be saved when the Export Without Baselines option is checked during DXF export
- Fixed an issue that caused grading edits to be unavailable when a graphic is larger than the pattern
- Fixed an issue that caused internal lines of selected patterns to not be visible in Thick Textured Surface display mode
- Fixed an issue that caused color chips in the color palette to not be deletable on macOS
- Fixed an issue that caused Replace feature to fail for symmetric patterns of different sizes
- Fixed an issue that caused grading information for hidden graphics in colorways to not be saved
- Fixed an issue that caused the button type to change when undoing a color change in colorways
- Fixed an issue that caused user-created buttonholes to revert to default buttonholes when copying and pasting patterns
- Fixed an issue that caused the grainline angle to be flipped in a symmetric pattern when importing a DXF file with an adjusted grainline angle