Addressing Resistance to 3D Virtual Prototyping in Apparel Design and Product Development
By Daniel Seo, Director of Operations - Europe, CLO Virtual Fashion
Although many fashion and apparel companies have adopted
tools, such as Adobe Creative Suite and PDM systems within their product
development process, the implementation of 3D virtual prototyping tools have
been met with resistance. The reasons for this resistance vary for each
company, but they must be addressed as the immense number of physical samples
that are produced and shipped across the globe during the product development
process, necessitates new, sustainable practices based in innovative tools.
3D virtual prototyping for apparel design and product
development offers the opportunity for fashion and apparel companies to
streamline their current process, but moreover, provides a means of
communication centered around a single, digital asset that can be used by all
departments, vendors, and manufacturers.
However, even with these benefits, there are common points
of resistance that exist in the fashion and apparel industry that hinder the
adoption of 3D virtual prototyping:
3D is a Gimmick
While 3D modeling is standard practice within creative
departments in automotive, aerospace, architecture, and industrial design, 3D
modeling is stereotyped as a tool specifically for computer-generated imagery.
It is frequently associated with video games and animated films, inciting
negative reactions when proposed as a tool for the fashion industry.
Yet, if we examine the evolution of 3D modeling,
specifically 3D cloth simulation, garments in recent video games and animated
films are intricate, drape dynamically, and animated characters wear multiple
outfits made of different materials throughout an entire film. Even in films
with human actors where 3D garments are used, it is difficult to tell when the
garment is real or digital. 3D cloth simulation has come a long way over the
past decade, and when paired with the right hardware, accurate virtual
representations of designs can be achieved within a matter of minutes.
3D is not a gimmick. Even though 3D cloth simulation is used
by other industries, when this technology incorporates features that can
translate a virtual prototype into physical reality, designs can be clearly
communicated, the number of physical samples per style can be greatly reduced,
and more time can be spent on designing better, more creative products for your
consumers.
Fear of Changing the Current Apparel Design and Product
Development Process
Considering 3D virtual prototyping often elicits negative feelings from those involved in product development and design. It is a technology that challenges their current day-to-day process, and the change that comes with adopting this type of innovative technology can be