Caractéristiques
2026.0 Nouvelles fonctionnalités
Dernière mise à jour 2026-04-13
Autres fonctionnalités
Dernière mise à jour 2026-04-13

Placez précisément les graphiques en mesurant la distance entre un point de référence spécifique du graphique et le contour du patron.

Calculez plusieurs points de mesure et définissez de nouvelles mesures directement dans CLO à l'aide d'une calculatrice.

Sélectionnez et modifiez plusieurs champs simultanément dans le tableau de gradation, et appliquez des valeurs d'écart irrégulières en une seule fois grâce aux formules.

Épinglez les annotations de patron aux contours ou aux lignes internes pour maintenir leurs positions exactes, même lors de la modification du patron.

Tracez en toute fluidité des patrons symétriques, y compris les lignes de base et les lignes internes, tout en maintenant la symétrie.

Calculez automatiquement la consommation de tissu et le coût moyen par vêtement en fonction des résultats d'imbrication. Assurez également l'homogénéité visuelle de vos pièces en gérant le sens des patrons par lot afin d'éviter tout écart de teinte.

Mesurez la distance entre deux points quelconques à travers les patrons, les tissus et les graphiques dans le mode Mise en page d'impression.

Affichez les longueurs via les mesures 2D en mode Rendu schématique, tout en personnalisant la couleur des lignes et la taille des chiffres.

Découvrez une simulation de mercerie ultra-rapide et naturelle, désormais optimisée par le calcul GPU.

Importez vos propres fichiers OBJ comme dents de fermeture à glissière pour créer exactement le design que vous imaginez.

Conservez la netteté de vos graphiques et la précision des lignes de couture, même sur les types de matériaux Fourrure.

Échangez instantanément les matériaux de l'endroit et de l'envers d'un tissu.

Assurez la liaison des données complexes de tricot et de maille entre APEXFiz et CLO.
Importez des avatars avec des cibles de métamorphose pour personnaliser librement diverses morphologies et des expressions faciales détaillées.

Enregistrez des accessoires dotés d’un squelette (rigging) qui suivent naturellement les mouvements de l'avatar, et ajustez leurs poses directement.

Ajoutez des repères sur la ligne de temps pour mettre en évidence des points clés et laisser des notes.

Pré-calculez (Bake) les images clés ou choisissez d'exporter uniquement des plages de lecture spécifiques lors de l'exportation de vos fichiers d'animation.

Modifiez les UV de l'avatar et isolez des éléments spécifiques sélectionnés pour un placement plus efficace.

Isolez les objets sélectionnés pour une modification précise sans affecter les autres éléments.

Importez des courbes NURBS en même temps que vos fichiers OBJ, puis transformez-les en lignes de stylo 3D pour faciliter la création de vos patrons.

Profitez d'une prise en charge optimale du format VRM, le standard des avatars 3D. Importez vos personnages personnalisés pour créer des vêtements tout en conservant l'intégralité de leur style et de leurs animations.

Transformez l'apparence de vos avatars et de vos vêtements avec le shader Dessin animé pour obtenir un rendu proche de la bande dessinée.

Automatisez la création de rigging et le skinning pour les vêtements complexes comme les jupes, afin d'obtenir efficacement des mouvements naturels.

Nouvelles parutions
CLO Software
Notes du patch
Update on 4 juin 2026, ver2026.0.312
Corrigé
- Fixed an issue that caused notches created on pattern outlines to not appear on seam allowances
Update on 27 mai 2026, ver2026.0.300
Amélioré
2D Grading Review (Beta)
Easily compare and review 2D pattern and graphic placement across all grading sizes at a glance, all from a single window.
Pattern Drafter grading improvements
Multiple enhancements to the Pattern Drafter grading workflow. Users will notice a smoother, more accurate drafting experience.
Improved zoom in Zipper Teeth Preview
Zooming in the Zipper Teeth Preview has been refined for a clearer, more precise inspection of zipper details.
Graphics in Materials can be moved with arrow keys
Graphics within Materials now respond to arrow key input, enabling precise positional nudges without requiring drag interactions.
Line breaks via arrow, Enter, and Tab keys
Arrow, Enter, and Tab keys can now be used to insert line breaks in text input fields. This changes keyboard behaviour in the editor.
DXF export now supports codec selection
Users exporting to DXF can now select their preferred codec from a new option in the export dialog.
Corrigé
- Fixed an issue that caused a crash when adding lights during rendering
- Fixed an issue that caused a crash when using the high-res simulation feature on some garments with shirring applied
- Fixed an issue that caused grading property values to not be entered correctly after changing the system unit
- Fixed an issue that caused the Trace feature to not apply symmetrically on symmetric patterns
- Fixed an issue that caused grading of symmetrically created buttonholes to apply in the reverse direction
- Fixed an issue that caused size offset values in grading to not update correctly
- Fixed an issue that caused graded graphic sizes to change when changing colorways
- Fixed an issue that caused seam taping to appear incorrectly when changing the particle distance of patterns
- Fixed an issue that caused seamline topstitch placement settings to not be saved correctly
- Fixed an issue that caused moved annotations to not be selectable
- Fixed an issue that caused pattern sizes to change when exporting as PDF
- Fixed an issue that caused grading to not apply to patterns converted using the Replaced by feature
- Fixed an issue that caused puckering normal maps applied to internal lines to not appear correctly in the 3D window
- Fixed an issue that caused fur applied to graphics to not appear in the 3D window
- Fixed an issue that caused color changes to not work correctly in the Texture Editor
- Fixed an issue that caused nest information to not be included when saving snapshots in the Print Layout mode
- Fixed an issue that caused glued patterns to separate during simulation
- Fixed an issue that caused plugins to not work correctly when changing the program language
- Fixed an issue that caused shade colors of fabrics set to Toon to not be exported correctly when exporting as VRM
- Fixed an issue that caused CLO-SET login to be disconnected intermittently in the Library Window
- Fixed an issue that caused some annotations to appear incorrectly when loading DXF files
- Fixed an issue that caused a warning message to appear when saving snapshots as PDF
- Fixed an issue that caused avatar joints to change when registering avatars to Pair Avatar
- Fixed an issue that caused user-entered values in 2D Custom Measure to not apply correctly
Update on 14 mai 2026, ver2026.0.262
Corrigé
- Fixed an issue that caused a crash when reopening Library Window after resizing it
- Fixed an issue that caused a crash when using the Include Avatar option in the Export Alembic dialog
- Fixed an issue that caused CLO-SET login to intermittently not work in the Library Window
Update on 4 mai 2026, ver2026.0.238
Corrigé
- Fixed an issue that caused a crash when switching tabs in the Library Window
- Fixed an issue that caused a crash when cutting internal shapes on patterns
Update on 30 avril 2026, ver2026.0.234
Corrigé
- Fixed an issue that caused a crash when registering certain avatars to Pair Avatar
- Fixed an issue that caused the program to close intermittently when launching after an update
- Fixed an issue that caused live updates to fail intermittently
- Fixed an issue that caused the ground-height value to not apply correctly during GPU simulation
- Fixed an issue that caused fabric textures to not be exported when saving snapshots as PDF
- Fixed an issue that caused symmetric lines of garments converted to quad mesh to appear separated in the 3D window
- Fixed an issue that caused the eye dropper tool to not close correctly
Update on 20 avril 2026, ver2026.0.202
Corrigé
- Fixed an issue that caused a crash when clicking a point with the Smooth Curve tool on symmetric patterns
- Fixed an issue that caused a crash when deleting selected pins in the 3D window
- Fixed an issue that caused a crash when switching tabs in AI Studio
- Fixed an issue that caused a crash when exporting after selecting certain options in the Export FBX dialog
- Fixed an issue that caused a crash when using the Isolate Selection feature after selecting frozen patterns
- Fixed an issue that caused a crash when applying or removing symmetry on patterns created in Pattern Drafter
- Fixed an issue that caused a crash when selecting a surface tape measure on an avatar with Soft Body Simulation enabled
- Fixed an issue that caused pattern annotations to appear reversed when exporting as a PLT file
Update on 13 avril 2026, ver2026.0.182
Corrigé
- Fixed an issue that caused a crash when changing the normal map intensity of topstitches
- Fixed an issue that caused a crash when loading some OBJ files as Avatar type
- Fixed an issue that caused a crash when converting patterns containing zippers to avatar accessories
- Fixed an issue that caused values of other sizes to change when modifying values in the Grading Property Editor after changing the unit
- Fixed an issue that caused the All field for Offset to not apply correctly in the Grading Property Editor after changing the unit
- Fixed an issue that caused notches to appear on some internal lines when loading DXF files created in CAD programs
- Fixed an issue that caused grading information of some patterns to not appear correctly when loading DXF files created in CAD programs
- Fixed an issue that caused patterns placed on two rolls to be saved on a single page when saving snapshots as PDF from the Print Layout mode
- Fixed an issue that caused buttons to not appear in the exported file when saving snapshots as PDF from the Print Layout mode
- Fixed an issue that caused patterns to not be placed correctly when performing nesting by grading sizes in the Print Layout mode
- Fixed an issue that caused colors to not apply to graphics when the material type is set to Golden Foil
- Fixed an issue that caused notches on patterns to not appear when exporting as PDF
- Fixed an issue that caused notches to not appear when saving as a PLT file
- Fixed an issue that caused annotations written in certain languages to not appear correctly when saving as a PLT file
- Fixed an issue that caused values entered in the 2D Measurements from Graphics Property Editor to not apply correctly
- Fixed an issue that caused the base color map of fabrics with Color Switch applied to be deleted when loading garments
- Fixed an issue that caused lines converted to internal lines to be misaligned after changing grading sizes
- Fixed an issue that caused only the first fabric of the garment to be captured when exporting as BOM
- Fixed an issue that caused custom shortcuts registered with arrow keys to not work correctly on macOS
- Fixed an issue that caused graphic scales in other colorways to change when changing grading sizes
- Fixed an issue that caused vertex normals to be misaligned when loading exported FBX files in external programs
- Fixed an issue that caused notches created on seam allowances to not be selectable after loading DXF files
- Fixed an issue that caused notches created while using Walk Pattern to appear in incorrect positions
- Fixed an issue that caused grading colors to not appear correctly after performing nesting
- Fixed an issue that caused grading of symmetric patterns to appear differently when using the Replaced by feature
- Fixed an issue that caused lines created with the 3D Pen to not move along the avatar surface when adding and moving curve points
- Fixed an issue that caused updated lines via Move Styleline to be generated in the reverse direction
- Fixed an issue that caused Knitwear fabrics to not display correctly on patterns with Seamless Blocks applied



